40k Siege of ChernobyssWarhammer 40,000: Siege of Chernobyss
Petrifications (Dusk Raiders) vs Vergoner (Oruluer Dynasty)
In this story evolving Stronghold Assault-campaign we'll be using the rules of Warhammer 40k's 7th edition, including its codexes of Chaos Space Marines & Necrons and the supplements "Traitor Legions" and "Planetary Onslaught".
We have both agreed to use "Siege War Defender/Attacker" detachments with the permission of using "Lords of War" units. We also decided to take the rules of "Supreme Warlord" with the Blight King and Messrem the Numerous, which allows us to roll two "Warlord Traits", first from their own faction and second from the "Personal Traits".
If one of them ends up removed during the mission, we'll roll a dice after the game: on a roll 2+ the Supreme Warlord is ready for the next battle. On a roll 1 the Supreme Warlord cannot join the next battle and needs a replacement until he's ready again. The replacement Warlord will rol
My first battle in me and friend's Warhammer 40k campaign game.
Not my best start kick for campaign sense I lost kinda badly mostly because my fault and I was surprised mere power of defensive cannons.
How ever in next game surprised going to be in my side. I make sure of it!